Class DijkstraShortestPathsAlgorithm.OneSourceToAll
- java.lang.Object
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- ghidra.graph.algo.DijkstraShortestPathsAlgorithm.OneSourceToAll
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- Enclosing class:
- DijkstraShortestPathsAlgorithm<V,E extends GEdge<V>>
protected class DijkstraShortestPathsAlgorithm.OneSourceToAll extends java.lang.Object
A class representing all optimal paths from a given source to every other (reachable) vertex in the graphThis is the workhorse of path computation, and implements Dijkstra's Shortest Path algorithm from one source to all destinations. We considered using JUNG to store the graph and compute the paths, but we could not, because we would like to find all paths having the optimal distance. If there are ties, JUNG's implementation chooses one arbitrarily; we would like all tied paths.
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Field Summary
Fields Modifier and Type Field Description protected java.util.Map<V,java.util.Set<E>>
bestIns
protected ValueSortedMap<V,java.lang.Double>
queueByDistance
protected V
source
protected java.util.Map<V,java.lang.Double>
visitedDistance
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Constructor Summary
Constructors Modifier Constructor Description protected
OneSourceToAll(V src)
Compute the shortest paths from a given vertex to all other reachable vertices in the graph
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected boolean
addOrUpdate(V dest, double newDist)
Update the record for the given destination with a new offer of shortest distanceprotected void
addPathsTo(java.util.Collection<java.util.Deque<E>> paths, V dst)
Add the shortest paths from the source to the given destination into the given collectionprotected void
addPathsTo(java.util.Collection<java.util.Deque<E>> paths, V prev, java.util.Deque<E> soFar)
Add the shortest paths from source to a given intermediate, continuing along a given path to the final destination, into the given collectionjava.util.Collection<java.util.Deque<E>>
computeOptimalPathsTo(V dst)
Recover the shortest paths from the source to the given destination, if it is reachableprotected void
fill()
Compute paths, building out the graph until all reachable vertices have been visitedprotected void
fillStep(V from, double dist)
Perform one iteration of Dijskstra's path finding algorithm
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Constructor Detail
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OneSourceToAll
protected OneSourceToAll(V src)
Compute the shortest paths from a given vertex to all other reachable vertices in the graph- Parameters:
src
- the source (seed) vertex
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Method Detail
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computeOptimalPathsTo
public java.util.Collection<java.util.Deque<E>> computeOptimalPathsTo(V dst)
Recover the shortest paths from the source to the given destination, if it is reachable- Parameters:
dst
- the destination- Returns:
- a collection of the shortest paths from source to destination, or the empty set
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addPathsTo
protected void addPathsTo(java.util.Collection<java.util.Deque<E>> paths, V dst)
Add the shortest paths from the source to the given destination into the given collectionThis is used internally to recover the shortest paths
- Parameters:
paths
- a place to store the recovered pathsdst
- the destination
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addPathsTo
protected void addPathsTo(java.util.Collection<java.util.Deque<E>> paths, V prev, java.util.Deque<E> soFar)
Add the shortest paths from source to a given intermediate, continuing along a given path to the final destination, into the given collectionThis is a recursive method for constructing the shortest paths overall. Assuming the given path from intermediate to final destination is the shortest, we can show by induction, the computed paths from source to destination are the shortest.
- Parameters:
paths
- a place to store the recovered pathsprev
- the intermediate destinationsoFar
- a (shortest) path from intermediate to final destination
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addOrUpdate
protected boolean addOrUpdate(V dest, double newDist)
Update the record for the given destination with a new offer of shortest distanceIf either the record doesn't exist yet, or the new offer beats the current best, then a new record is created and replaces the current record. If present, the list of best inbound edges is cleared -- because they all correspond to a distance that has just been beat. The node is also added and/or moved forward in the queue of unvisited vertices.
If the record exists, and the new offer ties the current offer, nothing happens, but the method still returns true, since the corresponding inbound edge could be optimal.
If the record's current best beats the offer, nothing happens, and the method returns false, indicating the inbound edge is definitely not optimal.
- Parameters:
dest
- the destination whose record to updatenewDist
- the distance offer- Returns:
- true iff the offer is equal to or better than the record's current best
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fill
protected void fill()
Compute paths, building out the graph until all reachable vertices have been visited
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fillStep
protected void fillStep(V from, double dist)
Perform one iteration of Dijskstra's path finding algorithm- Parameters:
from
- the vertex to visit for this iteration
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